Features:
- New large forest area has sprouted near the portals to different islands
- Includes extra farm plot and two fishing ponds (common and rare)
- Harvestable trees for the new Woodcutting skill
- New skills - Woodcutting and Firemaking
- Classic Dungeon has been reworked
- Split into three chapters, requiring an unlock
- First-time unlock grants a Zee egg and a key to unlock the next dungeon
- New chapter portals are hidden in the deeper parts of the forest area
- All skills moved to off-chain
- Consumables now drop as off-chain items
- To use consumable items during skills, battles, or direct consumption, they must be deposited off-chain
- Added two new tabs to the Reward Centre
- Mint consumables to exchange them on marketplaces
- Deposit consumables to use them in-game
- Each on-chain action now costs gas fees
- New Epic set bonuses:
- Requires two items from the set for the bonus to be active
- Bird Person Set - if team doesn't have two Zees of the same type, all Zee gain +10% DMG
- Mainframe set - after reaching maximum stacks at the start of every round shoot out AoE lightning wave dealing damage
- Simulacrum Umbra set - for every missing 20% HP, Zee gains 5% Bloodthirst (up to 25%)
- Foxblossom set - if your zee dodges enemy attack, there is a 20% chance that one of its active cooldowns is reduced by 1 turn
- New Soulkeeper set bonus:
- Requires three items from the set
- If a Zee is about to die from damage, it gains a shield that prevents all damage and debuffs but is stunned for 1 turn.
- When the stun ends, immunity shield is removed and Zee healed for 50% of max HP and all ability cooldowns are reset. (Limited to one use per fight)
- Wicker Man event is coming to an end - make sure to stop by the bonfire!
Improvements & bug fixes:
- Inventory categories can now be collapsed for a smoother user experience
- Items that haven’t met the correct use conditions are now greyed out. (E.g. on-chain bait that needs to be deposited into the game to be used)
- Zee stat values now include shaman equipment bonuses in lobby as well (not only in battle)
- Improvements to OKX marketplace
- Improved Zee scaling in Stronghold of Umbra
- Improved Treasure authorization and on-chain action flow
- Treasure authorization will now expire after 30 days (instead of 3 days) on Epic, Android, and iOS versions. This change doesn't affect the WebGL version where authorization expires after 1 day
- Heist defender bonus increased to 20% (was 10%)
- Reduced the amount that can be stolen from other players’ treasure pots in Heist to 20% (down from 40%).
- Reduced the size of Genesis Zees in the Heist view for better visual clarity
- Llamas can now use all abilities of the copied Zee
- Fixed missing visual effects for Shukti & Matoka abilities in Heist
- Fixed an issue where Grass Boss was not receiving immunity after a stun
- Fixed dynamic camera bouncing issues
- Fixed mountain fishing pond hitbox
- Fixed inventory desync that could occur after moving multiple items at once